Paper Awards Nominations
Best Overall Paper Nominees (BOPN)
#115 Large Language Models (GPT) for automating feedback on programming assignments
Maciej Pankiewicz and Ryan Baker
#78 Epistemic Network Analysis to assess collaborative engagement in Knowledge Building discourse
Aloysius Ong, Chew Lee Teo, Alwyn Vwen Yen Lee and Guangji Yuan
#11 Promoting Middle School Students’ Achievement and Attitude toward Science Learning through Sphere Recognition-Based AR Application
Ruixue Liu, Lijun Liang and Xiaodong Wei
#154 Building Students’ Learning Habits on Slack: An Application of the IDC Theory
Veenita Shah, Sahana Murthy and Sridhar Iyer
#17 Design and Implementation of an Educational Game for Teaching Artificial Intelligence to High School Students
Ning Wang, Ryan Montgomery, Eric Greenwald and Maxyn Leitner
#56 Experimental Comparison of Promotion Effect for EFL Reading Comprehension between Conventional Summarization and Toulmin Argument Reconstruction
Banni Satria Andoko, Rosa Andrie Asmara, Vivin Ayu Lestari, Deasy Sandhya Elya Ikawati, Arief Prasetyo, Tsukasa Hirashima and Yusuke Hayashi
#224 Supporting science teachers to select quality edtech learning solutions for their context
Shruti Jain, Sheeja Vasudevan, Madhuri Mavinkurve and Sahana Murthy
Best Student Paper Nominees (BSPN)
#35 An Efficient and Generic Method for Interpreting Deep Learning based Knowledge Tracing Models
Deliang Wang, Yu Lu, Zhi Zhang and Penghe Chen
#21 Tackling Unserious Raters in Peer Evaluation: Behavior Analysis and Early Detection with Learner Model
Changhao Liang, Izumi Horikoshi, Rwitajit Majumdar and Hiroaki Ogata
#266 Unveiling Learners’ Interaction Behavior in Virtual Reality Learning Environment
Antony Prakash and Ramkumar Rajendran
#50 Fostering Students’ Dialogic Engagement with the Use of Visual Learning Analytics as a Teaching Assistant Tool in Primary School Classrooms
Fan Chen, Pengjin Wang, Deliang Wang and Gaowei Chen
#209 The Impact of Gamified Assessment on the Learning Burnout of Undergraduate Computing Students: a Quasi-experimental Research
Beilei Zhang and Alex Wing Cheung Tse
#125 Using Self-Regulated Learning Oriented Digital Storytelling for Primary Students’ English Learning: An Exploratory Factor Analysis
Yunsi Ma, Siu Cheung Kong and Daner Sun
#248 Collaborative design of a simulation-based math classroom: Contradictions and solutions between teaching and research
Wenxin Guo, Bian Wu and Dong Li
Best Technical Design Paper Nominees (BTDPN)
#160 ExGen: Ready-To-Use Exercise Generation in Introductory Programming Courses
Duong Ta, Hua Gia Phuc Nguyen and Swapna Gottipati
#251 DLOT: An open-source application to assist human observers
Ashwin T S, Danish Shafi Shaikh and Ramkumar Rajendran
#190 Teaching Analytics with xAPI: Learning Design Visualization with Cross-platform Learning Data
Izumi Horikoshi, Yuko Toyokawa, Kohei Nakamura, Changhao Liang, Rwitajit Majumdar and Hiroaki Ogata
#126 Design and development of a game to improve self-efficacy: A case study of addressing modes learning
Fuzheng Zhao, Danqing Luo, Etsuko Kumamoto and Chengjiu Yin
#69 Effects of a Machine Learning-empowered Chinese Character Handwriting Learning Tool on Rectifying Legible Writing in Young Children: A Pilot Study
Lung-Hsiang Wong, Guat Poh Aw, He Sun, Ching-Chiuan Yen, Chor Guan Teo and Yun Wen
#205 Data-Driven Competency Assessment System for Teachers
Taito Kano, Kento Koike, Izumi Horikoshi and Hiroaki Ogata